Code Updates

Helix makes code changes with moderate frequency. While the most significant of these are announced to the in-game bulletin board, this wiki page keeps a running tally of changes on a day to day basis.

The base of our code systems is the Mudcore starter database (see that wiki page for more information).

The initial code notes and 2007 updates are recorded on the Code Updates 2007 page.
The changelog from 2008 is on the Code Updates 2008 page.
The changelog from 2009 is on the Code Updates 2009 page.

The remainder of this page goes from most recent to least recent changes.


March 15th, 2010

  • +where respects the _Public flag

March 13th, 2010

  • +date command shows IC time
  • Center-of-Pattern transfer can take you to certain places of power outside of Amber
  • +mail status report reports memory used by a mailbox, and colors players by time since login
  • +report idlers generates a resource consumption report on characters idle more than X days

March 11th, 2010

  • Inactive characters cannot be co-propcos

March 10th, 2010

  • Jobs system uses base 36 numbers going forward

March 9th, 2010

  • Quest authorization lists display dbrefs as colored names

February 23rd, 2010

  • +showto command shows a message locally to people who pass a prereq list
  • Jobs can now have subjects
  • +submit modified to require a subject
  • +tasks display modified to show subjects, as well as number of notes on the task
  • +task command works as documented (can use it to show just notes)
  • +task task-ID/0 will show a task without its comments
  • Added exploding bonus dice in prep for battle system; new powerbits explode-pool

February 22nd, 2010

  • A quest:N prereq has been added

February 19th, 2010

  • +want/here will show wants/wanted-by for your character, limited to people in their current location
  • +compare and +challenge rewritten (no change to functionality)

February 14th, 2010

  • +recycle here will mark a room with a new sequence ID (useful for plot rooms and other things re-used without being destroyed)

February 7th, 2010

  • +want/del can also take numbers (from +wants)

February 6th, 2010

  • Trump caller identification randomized, with support for new powerbits and gifts
  • Quest templates for gifts with the quest powerbit; +token/quest extended for this

February 5th, 2010

  • The Wanted system

February 2nd, 2010

  • Permission to read someone else's quest is now auth list based, and set with +quest/auth
  • +token/quest and quest-N powerbits for turning quests into tokens

February 1st, 2010

  • +declare can now be used to show quests and quest scenes

January 31st, 2010

  • +ed/inc command allows including the text of other things into the editor buffer
  • +flag/detach command allows removing tokens from the flagpole

January 29th, 2010

  • +powerbits/mine commands lists the powerbits on your gifts

January 28th, 2010

  • Support for 'M' (second-tier, mystical) lores

January 27th, 2010

  • A door, when +unlock'd, will automatically re-lock after the number of minutes specified by the RELOCK_TIME attribute on that door
  • +compare altered to support the gossip-bonus powerbit

January 16th, 2010

  • Players automatically have +build message privileges on the exits leading into and out of rooms that they own
  • The +link command automates the linking-in of rooms owned by different players

January 9th, 2010

  • The +seek set of commands are used to troll for random RP
  • Amnesiacs are tracked by central RPG data, rather than by a flag, and this is no longer noted by the look command

January 8th, 2010

  • A new packet flag, group, allows "single track" packets, collaboratively shared by a group
  • +staff now uses the output format from zzz (showing idle times), and provides instructions if no admins are available

January 6th, 2010

  • Quest system

January 1st, 2010

  • Prop charters are publicly displayed
page_revision: 280, last_edited: 1268671054|%e %b %Y, %H:%M %Z (%O ago)
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